
Blitzkrieg 2 goes a long way toward solving some of those issues by fork-lifting in a nifty 3D engine, cleaning up the information panel, and making better use of context-sensitive information. This is one of those games with scads of information to chew on, and where the original already had around 200 units, this one bumps things up to 250, including new tanks, artillery, planes, naval ships, and 60 types of infantry. Each unit is a rolling trove of data, from the historical annotations in the encyclopedia to the numerous in-game statistics such as historically relative ratings for front, side, and rear vehicle armor.
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